VFX Artist

Reflector Entertainment

看过: 134

更新日: 05-06-2024

位置: Montreal Québec

类别: 艺术/设计

行业:

工作类型: Permanent

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工作内容

Headquartered in Montreal, Reflector, a company of the Bandai Namco group, is a new breed of studio working with top talents to create high-quality, compelling content for global audiences. By employing a true transmedia approach, where content is built outwards from fully fleshed “Storyworlds”, the company is able to tell richer, deeper stories that connect with fans everywhere.
SUMMARY

Reporting directly to the Director of programmation, the VFX artist will work in a multidisciplinary and collaborative environment. It will deliver high quality effects in cohesion with the art and design departments.

RESPONSIBILITIES

    • Create real-time particle effects and animated shaders, from concept to implementation.
    • Perform visual compositing to set up effects in the game engine.
    • Collaborate with designers, artists, and programmers to achieve aesthetic excellence.
    • Work in accordance with the production limits of the chosen game engine.
    • Understand best practices, production sequences, and workflows.
    • Optimize visual effects to improve performance while maintaining high-quality standards.
    • Reference game design documentation to develop an understanding of environments, objectives, moods, story, and project style.
    • Maintain consistent art style while meeting deadlines.

QUALIFICATIONS

    • Minimum of two (2) years of relevant experience as an FX artist in the video game industry.
    • Bachelor’s degree or university diploma in 3D art, computer science, digital art, or equivalent training or experience.
    • Excellent knowledge of creating special effects in the game engine.
    • Proficiency in Unreal (especially Cascade modules) or Unity game engine.
    • In-depth knowledge of at least one high-end 3D software (Maya, Max, Blender, C4D);
    • Demonstrate capabilities in using external renderers for ground truth rendering.
    • Strong understanding of modeling, texture mapping, materials, and post-processing.
    • Strong Photoshop skills.
    • Passion for problem-solving.

WOULD BE AN ASSET…

    • Familiarity with data management software.
    • Experience delivering at least one game as an FX artist, preferably on a AAA console title.
    • Experience with Houdini software for VFX production.
    • Skills in simulation engines like FumeFX and RealFlow;
    • Good knowledge of coding or scripting, including experience with C/++, JavaScript.
    • Good knowledge of GLSL (or HLSL) shadering.
    • Skills with After Effects.
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    最后期限: 20-07-2024

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