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Job content
Location of employment : Montreal
Job Responsibilities
- Modeling, UV mapping, and texturing vehicles for a variety of media platforms
- Respect technical constraints, production process and submission schedule
- Work closely with other members of production team
Requirements
- Knowledge of Substance, 3ds Max, Maya, Photoshop CS6, Zbrush
- Good sense of vehicle proportions
- Keen eye for detail
- Ability to learn quickly
- Passion for video games and vehicles
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Deadline: 28-06-2024
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